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$18

Dripsleaves Plant Generator - Highly Versatile Procedural Plant Generator for Blender

2 ratings
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Dripsleaves Plant Generator - Highly Versatile Procedural Plant Generator for Blender

$18
2 ratings

DripsLeaves - Procedural Plant Generation


DripsLeaves lets you generate an infinite amount of plants.

It is based on a completely procedural setup with geometry nodes and shaders.

Included is a highly versatile Geometry Node Group and a flexible Shader Node Group.


See documentation for full information!

  • 150+ Plant presets - fully customizable
  • 50+ Material presets - fully customizable
  • 1 highly versatile Geometry Node Group
  • 1 highly flexible Shader Node Group
  • Additional Shader Node Groups and helpers
  • Prepared as Asset Library for Blender Asset Browser
  • Instructions and Setup to export geometry and textures for external applications
  • Documentation included in .blend file
  • 3 example scenes
  • Additional node groups to create high definition plants
  • Additional node group to create plants without alpha texture
  • Advanced Scattering Node
  • And much more!


Created with performance in mind.

Works in Eevee and Cycles.

Future updates are free.


Update 0.2:


  • Added parameter to limit the leaf to the ground plane to avoid clipping problems

  • New Geometry Node Group and Shader Node Group to generate HD Plants! (Beta)

  • Topology optimization
  • Minor Bug Fix

Update 0.3:


  • New parameter to switch between different leaf shapes

  • Shape optimization - leaves stay sharp even on super close macro shots

  • Better normal maps

  • Included a script to automize the process of converting geometry node objects to meshes with proper UV's

  • New plant and material presets in asset library
  • Minor node optimizations


Update 0.4:


  • Optimized node layout
  • Since Blender 3.5, the script to convert the geometry is not needed anymore.
    Simply convert your object to a mesh and UV maps are created automatically.

  • Deleted "DripsLeaves Maps" and "DripsLeaves UVsToMaps" nodes, because there is no need for them anymore.
    This simplifies the whole setup dramatically.
  • Added better documentation
  • Added Seed value to the DripsLeaves Shader
  • Added optional normal and UV inputs  to the DripsLeaves Shader


Update 0.5:


Please note that this update only works for Blender 4.0 and up.
Older versions are still available for download.


  • The new update includes a generator and shader for plants with no transparency.
    In certain scenarios, it is preferable to render a scene without alpha clipping, and the “DripsLeaf Generator_NoAlpha” node makes this possible.

  • Additionally, there is a setup to export textures for the “DripsLeaf Generator_NoAlpha”

  • New plant presets that make use of the new generator

  • The shader and geometry node groups are now better organized by making use of the nodes panels introduced with Blender 4.0

  • The slack and ground limiter now take the rotation of the plant into account

  • The HD and NoAlpha generators now utilize a taper curve to define the shape of the leaves

  • The generators have been split into three separate files
  • The asset library has been organized into three separate categories
  • Some node optimizations
  • Updated the documentation


Update 0.6:


Please note that this update only works for Blender 4.3 and up.
Older versions are still available for download.


  • Advanced Scattering Node Group

  • Experimental Wind Node Group

  • Added new parameters "Growth Factor" to the plant generator and "Specular Tint" to the shader
  • Added Tooltips to all Node Groups
  • Interface optimizations
  • Fixes Alpha Blending Error introduced in Blender 4.3


How to use:

Clicke here for documentation


How to export a DripsLeaves plant:

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